^Esc:: Send ^{``} *#q:: !F4 #Esc:: Reload ^BS:: Send ^a Send {BS} return #=::SoundSet,+5 #-::SoundSet,-5 #BS::#l ; Ctrl + Alt + v : paste as plain text ^!v:: Clip0 = %ClipBoardAll% ClipBoard = %ClipBoard% ; Convert to plain text Send ^v Sleep 1000 ClipBoard = %Clip0% VarSetCapacity(Clip0, 0) ; Free memory Return ^+!v:: Clip0 = %ClipBoardAll% ClipBoard := StrReplace(ClipBoard, "\", "/") ; Convert to plain text Send ^v Sleep 1000 ClipBoard = %Clip0% VarSetCapacity(Clip0, 0) ; Free memory Return ; #IfWinActive ahk_class mintty ; ^+v::Send +{Ins} ; ^+c::Send ^{Ins} ; #IfWinActive ; Capslock & h:: Send {Left} ; Capslock & j:: Send {Down} ; Capslock & k:: Send {Up} ; Capslock & l:: Send {Right} ; Capslock & -:: Send {Volume_Down} ; Capslock & =:: Send {Volume_Up} ; Capslock & \:: Send {Media_Play_Pause} ; Capslock & y:: Send {Browser_Back} ; Capslock & u:: Send ^{PgUp} ; Capslock & i:: Send ^{PgDn} ; Capslock & o:: Send {Browser_Forward} ; Capslock & BackSpace:: Send {Del} ; Capslock & n:: Send {Home} ; Capslock & m:: Send {PgUp} ; Capslock & ,:: Send {PgDn} ; Capslock & .:: Send {End} ; Capslock & Space:: SetCapsLockState % !GetKeyState("CapsLock", "T") ; +CapsLock:: ; Send {~} ; SetCapsLockState % !GetKeyState("CapsLock", "T") ; Return ; Capslock::return MoveMouseAct(x, y) { DllCall("SetCursorPos", "int", x, "int", y) MouseGetPos, MouseX, MouseY, WinId WinActivate, ahk_id %WinId% ; Sleep 0.2 WinGetPos x, y, w, h, A DllCall("SetCursorPos", "int", x + w / 2, "int", y + h / 2) } MoveCursorMon(toRight) { CoordMode, Mouse, Screen ; mouse coordinates relative to the screen MouseGetPos, MouseX, MouseY SysGet, mc, MonitorCount mi := 0 x := -10000 if (toRight) x:= 10000 y := MouseY loop { SysGet, mon, Monitor, %mi% monX := Floor((monLeft + monRight) / 2) monY := Floor((monTop + monBottom) / 2) if (toRight and monLeft > MouseX and monX < x) Or (!toRight and monRight < MouseX and monX > x) { x := monX y := monY } if (++mi >= mc) break } ; MouseMove, x, y MoveMouseAct(x, y) } MoveCursorWin(toRight) { CoordMode, Mouse, Screen ; mouse coordinates relative to the screen MouseGetPos, MouseX, MouseY ; find current monitor SysGet, mc, MonitorCount mi := 0 loop { SysGet, mon, Monitor, %mi% if (monLeft < MouseX and monRight > MouseX) { x := monLeft + (monRight - monLeft) * (toRight ? 0.75 : 0.25) y := monTop + monBottom / 2 MoveMouseAct(x, y) break } if (++mi >= mc) break } } #f:: WinMaximize, A #+f:: WinRestore, A #,:: #Left #.:: #Right #+u:: #+Left #+i:: #+Right #u:: MoveCursorMon(False) #i:: MoveCursorMon(True) #k:: MoveCursorWin(False) #j:: MoveCursorWin(True) ~#1 Up:: ~#2 Up:: ~#3 Up:: ~#4 Up:: ~#5 Up:: ~#6 Up:: ~#7 Up:: ~#8 Up:: ~#9 Up:: Sleep 100 WinGetPos, x, y, w, h, A DllCall("SetCursorPos", "int", x + w / 2, "int", y + h / 2) return ~!Tab Up:: while (GetKeyState("Alt") != 0 or GetKeyState("Tab") != 0) { Sleep 50 } Sleep 100 WinGetPos, x, y, w, h, A DllCall("SetCursorPos", "int", x + w / 2, "int", y + h / 2) return