package core import ( "log" "sync" "time" ) // ConnStore - connection store instance type ConnStore struct { sync.RWMutex conn map[string]*connection // flag for auto garbage collector(close and cleanup expired connection) activeGC bool // controls gc intervals gcTicker *time.Ticker // gc stop signal done chan struct{} } type connection struct { // hold connection object resource *Resource // keep connect keepAlive bool // will automatically close connection expired time.Time } // NewConnectionStore - constructor connection store func NewConnectionStore() *ConnStore { return &ConnStore{ conn: make(map[string]*connection), } } // StartGC - start gc ticker func (c *ConnStore) StartGC(interval time.Duration) { if interval <= 0 { return } c.activeGC = true ticker := time.NewTicker(interval) done := make(chan struct{}) c.Lock() c.gcTicker = ticker c.done = done c.Unlock() go func() { for { select { case <-ticker.C: c.Lock() for key := range c.conn { if c.isExpired(key) { c.delete(key) log.Printf("Connection %s expired and closed\n", key) } } c.Unlock() case <-done: return } } }() } // StopGC stops sweeping goroutine. func (c *ConnStore) StopGC() { if c.activeGC { c.Lock() c.gcTicker.Stop() c.gcTicker = nil close(c.done) c.done = nil c.Unlock() } } func (c *ConnStore) extend(key string, ttl time.Duration) { conn := c.conn[key] if conn != nil { conn.extendConnection(ttl) } } func (c *ConnStore) isExpired(key string) bool { conn := c.conn[key] if conn == nil { return false } return !conn.keepAlive && conn.expired.Before(time.Now()) } func (c *ConnStore) getAllConn() map[string]*connection { return c.conn } func (c *ConnStore) delete(key string) { conn := c.conn[key] if conn != nil { conn.close() delete(c.conn, key) } } func (c *ConnStore) addConnection(host string, res *Resource, ttl ...time.Duration) { conn := &connection{ resource: res, keepAlive: true, } if len(ttl) > 0 { conn.keepAlive = false conn.expired = time.Now().Add(ttl[0]) } c.Lock() c.conn[host] = conn c.Unlock() } func (c *ConnStore) getConnection(host string) (res *Resource, found bool) { conn, ok := c.conn[host] if ok && conn.resource != nil { found = true res = conn.resource } return } func (conn *connection) extendConnection(ttl time.Duration) { conn.keepAlive = false conn.expired = time.Now().Add(ttl) } func (conn *connection) close() { conn.resource.Close() }