diff --git a/info.txt b/info.txt index 2df0557..faf0dbf 100644 --- a/info.txt +++ b/info.txt @@ -3,6 +3,7 @@ virsh --connect qemu:///system start archlinux Packages: exa neomutt htop picom xfce-power-manager nitrogen dunst pywal mpv ranger ueberzug +bat grivbox-material-theme-git gruvbox-icon-theme Disable Suspend https://wiki.archlinux.org/title/Power_management#Disabling_suspend diff --git a/picom/picom.conf b/picom/picom.conf index 6bd2961..bdc9656 100644 --- a/picom/picom.conf +++ b/picom/picom.conf @@ -1,283 +1,53 @@ -################################# -# Shadows # -################################# - - -# Enabled client-side shadows on windows. Note desktop windows -# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, -# unless explicitly requested using the wintypes option. -# -# shadow = false -shadow = true; - -# The blur radius for shadows, in pixels. (defaults to 12) -# shadow-radius = 12 -shadow-radius = 7; - -# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) -# shadow-opacity = .75 - -# The left offset for shadows, in pixels. (defaults to -15) -# shadow-offset-x = -15 -shadow-offset-x = -7; - -# The top offset for shadows, in pixels. (defaults to -15) -# shadow-offset-y = -15 -shadow-offset-y = -7; - -# Red color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-red = 0 - -# Green color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-green = 0 - -# Blue color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-blue = 0 - -# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) -# shadow-color = "#000000" - -# Specify a list of conditions of windows that should have no shadow. -# -# examples: -# shadow-exclude = "n:e:Notification"; -# -# shadow-exclude = [] -shadow-exclude = [ - "name = 'Notification'", - "class_g = 'Conky'", - "class_g ?= 'Notify-osd'", - "class_g = 'Cairo-clock'", - "_GTK_FRAME_EXTENTS@:c" -]; - -# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. -# clip-shadow-above = [] - -# Specify a X geometry that describes the region in which shadow should not -# be painted in, such as a dock window region. Use -# shadow-exclude-reg = "x10+0+0" -# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. -# -# shadow-exclude-reg = "" - -# Crop shadow of a window fully on a particular Xinerama screen to the screen. -# xinerama-shadow-crop = false - - -################################# -# Fading # -################################# - - -# Fade windows in/out when opening/closing and when opacity changes, -# unless no-fading-openclose is used. -# fading = false -fading = true; - -# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) -# fade-in-step = 0.028 -fade-in-step = 0.03; - -# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) -# fade-out-step = 0.03 -fade-out-step = 0.03; - -# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) -# fade-delta = 10 - -# Specify a list of conditions of windows that should not be faded. -# fade-exclude = [] - -# Do not fade on window open/close. -# no-fading-openclose = false - -# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. -# no-fading-destroyed-argb = false - - -################################# -# Transparency / Opacity # -################################# - - -# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) -# inactive-opacity = 1 -inactive-opacity = 0.7; - -# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) -# frame-opacity = 1.0 -frame-opacity = 0.9; - -# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. -# inactive-opacity-override = true -inactive-opacity-override = false; - -# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) -# active-opacity = 1.0 - -# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) -# inactive-dim = 0.0 - -# Specify a list of conditions of windows that should never be considered focused. -# focus-exclude = [] -focus-exclude = [ "class_g = 'Cairo-clock'" ]; - -# Use fixed inactive dim value, instead of adjusting according to window opacity. -# inactive-dim-fixed = 1.0 - -# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, -# like `50:name *= "Firefox"`. picom-trans is recommended over this. -# Note we don't make any guarantee about possible conflicts with other -# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. -# example: -# opacity-rule = [ "80:class_g = 'URxvt'" ]; -# -opacity-rule = [ - "90:class_g = 'Alacritty'" -] - - -################################# -# Corners # -################################# - -detect-rounded-corners = true; - -# Sets the radius of rounded window corners. When > 0, the compositor will -# round the corners of windows. Does not interact well with -# `transparent-clipping`. -corner-radius = 20; - -# Exclude conditions for rounded corners. -rounded-corners-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'" -]; - - -################################# -# Background-Blurring # -################################# - - -# Parameters for background blurring, see the *BLUR* section for more information. -blur-method = "dual_kawase"; -# blur-size = 12 -# -# blur-deviation = false -# -blur-strength = 2; - -# Blur background of semi-transparent / ARGB windows. -# Bad in performance, with driver-dependent behavior. -# The name of the switch may change without prior notifications. -# -# blur-background = false - -# Blur background of windows when the window frame is not opaque. -# Implies: -# blur-background -# Bad in performance, with driver-dependent behavior. The name may change. -# -# blur-background-frame = false - - -# Use fixed blur strength rather than adjusting according to window opacity. -# blur-background-fixed = false - - -# Specify the blur convolution kernel, with the following format: -# example: -# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; -# -# blur-kern = "" -blur-kern = "3x3box"; - - -# Exclude conditions for background blur. -# blur-background-exclude = [] -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'", - "_GTK_FRAME_EXTENTS@:c" -]; - ################################# # General Settings # ################################# -# Enable remote control via D-Bus. See the man page for more details. -# dbus = true - -# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. -# daemon = false - -# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. -# `xrender` is the default one. -# +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. `xrender` is the default one. backend = "glx" -# backend = "xrender"; # Enable/disable VSync. -# vsync = false vsync = true; -# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. -# dbus = false - # Try to detect WM windows (a non-override-redirect window with no # child that has 'WM_STATE') and mark them as active. -# -# mark-wmwin-focused = false mark-wmwin-focused = true; # Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. -# mark-ovredir-focused = false mark-ovredir-focused = true; # Try to detect windows with rounded corners and don't consider them # shaped windows. The accuracy is not very high, unfortunately. -# -# detect-rounded-corners = false detect-rounded-corners = true; # Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers # not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows. -# -# detect-client-opacity = false detect-client-opacity = true; # Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, # rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, # provided that the WM supports it. -# -# use-ewmh-active-win = false +use-ewmh-active-win = false # Unredirect all windows if a full-screen opaque window is detected, # to maximize performance for full-screen windows. Known to cause flickering # when redirecting/unredirecting windows. -# -# unredir-if-possible = false +unredir-if-possible = false # Delay before unredirecting the window, in milliseconds. Defaults to 0. -# unredir-if-possible-delay = 0 +unredir-if-possible-delay = 0 # Conditions of windows that shouldn't be considered full-screen for unredirecting screen. -# unredir-if-possible-exclude = [] +unredir-if-possible-exclude = [] # Use 'WM_TRANSIENT_FOR' to group windows, and consider windows # in the same group focused at the same time. -# -# detect-transient = false detect-transient = true; # Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same # group focused at the same time. This usually means windows from the same application # will be considered focused or unfocused at the same time. # 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. -# -# detect-client-leader = false +detect-client-leader = false # Resize damaged region by a specific number of pixels. # A positive value enlarges it while a negative one shrinks it. @@ -308,86 +78,45 @@ glx-no-stencil = true; # Probably could improve performance on rapid window content changes, # but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). # Recommended if it works. -# -# glx-no-rebind-pixmap = false +glx-no-rebind-pixmap = false # Disable the use of damage information. -# This cause the whole screen to be redrawn every time, instead of the part of the screen +# This cause the whole screen to be redrawn everytime, instead of the part of the screen # has actually changed. Potentially degrades the performance, but might fix some artifacts. # The opposing option is use-damage # # no-use-damage = false -use-damage = true; +use-damage = false; # Use X Sync fence to sync clients' draw calls, to make sure all draw # calls are finished before picom starts drawing. Needed on nvidia-drivers # with GLX backend for some users. -# -# xrender-sync-fence = false +xrender-sync-fence = false -# GLX backend: Use specified GLSL fragment shader for rendering window -# contents. Read the man page for a detailed explanation of the interface. -# -# window-shader-fg = "default" - -# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar -# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg. -# -# window-shader-fg-rule = [ -# "my_shader.frag:window_type != 'dock'" -# ] +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +glx-fshader-win = "" # Force all windows to be painted with blending. Useful if you # have a glx-fshader-win that could turn opaque pixels transparent. -# -# force-win-blend = false +force-win-blend = false # Do not use EWMH to detect fullscreen windows. # Reverts to checking if a window is fullscreen based only on its size and coordinates. -# -# no-ewmh-fullscreen = false +no-ewmh-fullscreen = false # Dimming bright windows so their brightness doesn't exceed this set value. # Brightness of a window is estimated by averaging all pixels in the window, # so this could comes with a performance hit. # Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) -# -# max-brightness = 1.0 +max-brightness = 1.0 # Make transparent windows clip other windows like non-transparent windows do, # instead of blending on top of them. -# -# transparent-clipping = false +transparent-clipping = false -# Specify a list of conditions of windows that should never have transparent -# clipping applied. Useful for screenshot tools, where you need to be able to -# see through transparent parts of the window. -# -# transparent-clipping-exclude = [] - -# Set the log level. Possible values are: -# "trace", "debug", "info", "warn", "error" -# in increasing level of importance. Case doesn't matter. -# If using the "TRACE" log level, it's better to log into a file -# using *--log-file*, since it can generate a huge stream of logs. -# -# log-level = "debug" log-level = "warn"; -# Set the log file. -# If *--log-file* is never specified, logs will be written to stderr. -# Otherwise, logs will to written to the given file, though some of the early -# logs might still be written to the stderr. -# When setting this option from the config file, it is recommended to use an absolute path. -# -# log-file = "/path/to/your/log/file" - -# Show all X errors (for debugging) -# show-all-xerrors = false - -# Write process ID to a file. -# write-pid-path = "/path/to/your/log/file" - # Window type settings # # 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: @@ -413,7 +142,7 @@ log-level = "warn"; # transparent, and you want shadows in those areas. # # clip-shadow-above::: -# Controls whether shadows that would have been drawn above the window should +# Controls wether shadows that would have been drawn above the window should # be clipped. Useful for dock windows that should have no shadow painted on top. # # redir-ignore::: @@ -424,9 +153,175 @@ log-level = "warn"; # wintypes: { - tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; clip-shadow-above = true; } dnd = { shadow = false; } - popup_menu = { opacity = 0.8; } - dropdown_menu = { opacity = 0.8; } + popup_menu = { opacity = 1.0; shadow = false; } + dropdown_menu = { opacity = 0.8; shadow = false; } }; + + +################################# +# Shadows # +################################# + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +shadow-radius = 12; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +shadow-offset-x = -7; + +# The top offset for shadows, in pixels. (defaults to -15) +shadow-offset-y = -7; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +shadow-blue = 0 + +# Specify a list of conditions of windows that should have no shadow. +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c", + "QTILE_INTERNAL:32c = 1" +]; + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +fade-in-step = 0.04; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +fade-out-step = 0.04; + + +################################# +# Transparency / Opacity # +################################# + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +inactive-opacity = 0.95; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +frame-opacity = 0.9; + +# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +inactive-dim = 0.0 + +# Specify a list of conditions of windows that should never be considered focused. +focus-exclude = []; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +opacity-rule = [ + "90:class_g = 'Alacritty'" +] + + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with `transparent-clipping`. +corner-radius = 15 + +# Exclude conditions for rounded corners. +rounded-corners-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "class_g = 'Dunst'", + "class_g = 'Rofi'", +]; + + +################################# +# Background-Blurring # +################################# + +# Parameters for background blurring, see the *BLUR* section for more information. +blur-method = "kernel" +blur-size = 12 + +# blur-deviation = false + +# blur-strength = 5 + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = "" +# blur-kern = "3x3box"; + +# # Exclude conditions for background blur. +# # blur-background-exclude = [] +# blur-background-exclude = [ +# "window_type = 'dock'", +# "window_type = 'desktop'", +# "_GTK_FRAME_EXTENTS@:c" +# ]; diff --git a/qtile/__pycache__/config.cpython-310.pyc b/qtile/__pycache__/config.cpython-310.pyc index 8cd0136..578fb90 100644 Binary files a/qtile/__pycache__/config.cpython-310.pyc and b/qtile/__pycache__/config.cpython-310.pyc differ diff --git a/qtile/config.py b/qtile/config.py index b5d501e..01424dc 100644 --- a/qtile/config.py +++ b/qtile/config.py @@ -28,6 +28,7 @@ import os import re import socket import subprocess +import random from libqtile import hook from libqtile import qtile from typing import List @@ -42,14 +43,19 @@ from libqtile.dgroups import simple_key_binder mod = "mod4" terminal = guess_terminal("alacritty") browser = "chromium" -wp = "/home/raabe/wallpaper/default.jpg" +wp = "/home/raabe/wallpaper/" # CUSTOM FUNCTIONS def wallpaper(): - wp = "/home/raabe/wallpaper/" + "deer_in_pine_forest.jpg" + + wallpapers = [ + os.path.join(wp, x) for x in os.listdir(wp) if x[-4:] == ".jpg" + ] + wallpaper = random.choice(wallpapers) + for screen in qtile.screens: - screen.cmd_set_wallpaper(wp, 'fill') + screen.cmd_set_wallpaper(wallpaper, 'fill') os.system('wal -n -i ' + wp) # KEYBINDINGS @@ -101,7 +107,7 @@ keys = [ Key([mod], "f", lazy.window.toggle_fullscreen()), Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"), Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"), - Key([mod], "r", lazy.spawn("rofi -show drun"), desc="Launch Rofi"), + Key([mod], "r", lazy.spawn("rofi -show drun -icon-theme 'Papirus' -show-icons"), desc="Launch Rofi"), Key([mod], "b", lazy.spawn(browser), desc="Launch Chromium"), # Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"), ] @@ -167,8 +173,7 @@ extension_defaults = widget_defaults.copy() screens = [ Screen( - wallpaper=wp, - wallpaper_mode="stretch", + # wallpaper_mode="stretch", top=bar.Bar( [ # widget.CurrentLayout(), @@ -186,6 +191,10 @@ screens = [ # NB Systray is incompatible with Wayland, consider using StatusNotifier instead # widget.StatusNotifier(), widget.Systray(), + widget.TextBox( + text="Change Theme", + mouse_callbacks = {'Button1': lambda: wallpaper()}, + ), widget.Volume(fmt='Vol: {}'), # widget.Clipboard(), widget.CheckUpdates( @@ -254,7 +263,5 @@ wmname = "LG3D" def autostart(): home = os.path.expanduser('~/.config/qtile/autostart.sh') subprocess.Popen([home]) - -@hook.subscribe.startup -def autostart(): wallpaper() + diff --git a/rofi/config.bak b/rofi/config.bak new file mode 100644 index 0000000..d458adb --- /dev/null +++ b/rofi/config.bak @@ -0,0 +1,81 @@ +configuration { + display-drun: "Applications:"; + display-window: "Windows:"; + drun-display-format: "{name}"; + font: "JetBrainsMono Nerd Font Medium 10"; + modi: "window,run,drun"; +} + +@theme "/dev/null" + +* { + bg: #11121D33; + bg-alt: #444b6a; + + fg: #FFFFFF; + fg-alt: #787c99; + + background-color: @bg; + + border: 0; + margin: 0; + padding: 0; + spacing: 0; +} + +/* Dark theme. */ +@import "~/.cache/wal/colors-rofi-dark" + +window { + width: 30%; +} + +element { + padding: 8 0; + text-color: @fg-alt; +} + +element selected { + text-color: @fg; +} + +element-text { + text-color: inherit; + vertical-align: 0.5; +} + +element-icon { + size: 14; + padding: 0 10 0 0; +} + +entry { + background-color: @bg-alt; + padding: 12; + text-color: @fg; +} + +inputbar { + children: [prompt, entry]; +} + +listview { + padding: 8 12; + background-color: @bg; + columns: 1; + lines: 8; +} + +mainbox { + background-color: @bg; + children: [inputbar, listview]; +} + +prompt { + background-color: @bg-alt; + enabled: true; + padding: 12 0 0 12; + text-color: @fg; +} + +/* vim: ft=sass diff --git a/rofi/config.rasi b/rofi/config.rasi index e910b9a..547a4dd 100644 --- a/rofi/config.rasi +++ b/rofi/config.rasi @@ -4,75 +4,19 @@ configuration { drun-display-format: "{name}"; font: "JetBrainsMono Nerd Font Medium 10"; modi: "window,run,drun"; + lines: 10; } -@theme "/dev/null" +/* Dark theme. */ +@import "~/.cache/wal/colors-rofi-dark" * { - bg: #11121D33; - bg-alt: #444b6a; - - fg: #FFFFFF; - fg-alt: #787c99; - - background-color: @bg; - - border: 0; - margin: 0; - padding: 0; - spacing: 0; + width:700px; } -window { - width: 30%; -} - -element { - padding: 8 0; - text-color: @fg-alt; -} - -element selected { - text-color: @fg; -} - -element-text { - text-color: inherit; - vertical-align: 0.5; -} - -element-icon { - size: 14; - padding: 0 10 0 0; -} - -entry { - background-color: @bg-alt; - padding: 12; - text-color: @fg; -} - -inputbar { - children: [prompt, entry]; -} - -listview { - padding: 8 12; - background-color: @bg; - columns: 1; - lines: 8; -} - -mainbox { - background-color: @bg; - children: [inputbar, listview]; -} - -prompt { - background-color: @bg-alt; - enabled: true; - padding: 12 0 0 12; - text-color: @fg; +#window { + border:1px; + border-color:@foreground; } /* vim: ft=sass